![]() Limitation on operations cast by allies in fight? Things from Planetfall I hope they change: Less powerful temporary summons (like the constrictor) Targeting obstacles for higher hit chances on jumping attacks and/or aoes? (could move into things i would like changed) Road building with sectors works really well and is fun. Status effect check (included leader and t4 extra resistance relative to t1) ![]() Special resource for modding (like cosmite)Īccuracy (more predictable, less rng than previous combat systems. Things from Planetfall I hope that they keep: Colony militia (Other youtuber stopped playing planetfall and went back to aow3, but i think planetfall is a much better game) In this video we are going to discuss 3 things. In case you would prefer to read what we talked about. ![]() Feel free to leave comments here or on Youtube, if you disagree with any of our assessments.
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